Mercenary Brotherhood rebuilds its sieges around high walls and surprise breaches
Mercenary Brotherhood's second November 11 patch changes how its town and fort sieges play. High stone walls with windows replace low barriers, making it harder for archers to fire through them from a distance. The fight can begin near the gate or with the player's company scrambling to reach it.
Mercenary Brotherhood's second November 11 patch changes how its town and fort sieges play. High stone walls with windows replace low barriers, making it harder for archers to fire through them from a distance. The fight can begin near the gate or with the player's company scrambling to reach it. Sieges can now draw
additional scenarios, including attackers who tunnel under the defenses and surface inside during battle. A separate change lets settlements specialize in merchandise such as axes or bows, taking nearby markets into account. The developer says the market specializations require a new game. Official announcement ·
Official Steam listing Image credited to SC Strategy Games via Steam. Official image source.
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