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Halo: Campaign Evolved explains shields, actions and opposed combat rolls

Halo: Campaign Evolved explains shields, actions and opposed combat rolls
NewsMythscribe19 October 2026

Mantic has published a [core-rules overview for Halo: Campaign Evolved](https://www.manticgames.com/news/halo-campaign-evolved-how-to-play/), showing how the board game translates Master Chief’s firefights into turns. Each round starts with the Chief and then moves to the Covenant; the Chief recovers one shield token at the start of his turn, up to his normal limit.

Mantic has published a core-rules overview for Halo: Campaign Evolved, showing how the board game translates Master Chief’s firefights into turns. Each round starts with the Chief and then moves to the Covenant; the Chief recovers one shield token at the start of his turn, up to his normal limit. A turn provides two

Move actions and two Shoot/Fight actions in any order. Attacks use opposed dice rolls, while cover gives defenders an extra die and fully blocked sight prevents shooting. Scenario objectives, reinforcements and terrain shape missions, giving players a clearer look at the system beyond the earlier contents reveal.

Image: Mantic Games / Microsoft, via the official source. Image: Mantic Games / Microsoft.

Open the interactive version on https://mythscribe.cloud/blog/halo-campaign-evolved-board-game-core-rules-october-2026.