Fallout: Wasteland Warfare previews defence tests replacing armour dice
Modiphius has explained how defence works in the upcoming edition of Fallout: Wasteland Warfare. Lead designer Evie Moriarty’s latest development diary replaces the previous armour die with a Defend test made against a model’s Endurance.
Modiphius has explained how defence works in the upcoming edition of Fallout: Wasteland Warfare. Lead designer Evie Moriarty’s latest development diary replaces the previous armour die with a Defend test made against a model’s Endurance. A successful test allows armour to apply against the attack. Even an unarmoured
model can benefit by taking nearby cover, while a critical success avoids the hit completely. Failure removes the armour benefit, but resistance—the renamed strong armour of the previous edition—can still protect the model. Enemy weapon effects and armour penetration are resolved through effect dice rolled with the
defence test. On a success, the defender may choose resistance instead of armour; that resistance cannot be reduced by the penetration result. The preview gives returning players a concrete rules change to consider while the new edition remains available to preorder. Read the official source. Image: Fatima Martín Pérez
/ Modiphius Entertainment; official Fallout: Wasteland Warfare photograph.
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