Cyberpunk TCG’s Holophone alpha links local matches to branching stories
WeirdCo detailed Cyberpunk TCG: Holophone on October 9, explaining how its narrative web app will connect organised play to stories in Night City. The official Holophone page targets an October 30 alpha launch, subject to change.
WeirdCo detailed Cyberpunk TCG: Holophone on October 9, explaining how its narrative web app will connect organised play to stories in Night City. The official Holophone page targets an October 30 alpha launch, subject to change. Players choose Arasaka, Aldecaldos or Maelstrom and receive messages and jobs from faction
characters. Melee integration connects tournament results to progression, with jobs and rewards available through local Weekly Brawls even when players lose matches. The initial prerelease and November experience contains one Main Job as an introduction. Fuller narrative content and features are planned for early 2027;
the alpha is a limited first step rather than the complete service. Read the official source. Image: WeirdCo / CD PROJEKT RED; official Holophone promotional artwork.
Open the interactive version on https://mythscribe.cloud/blog/cyberpunk-tcg-holophone-alpha-details-october-2026.