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Conquest: First Blood’s October balance update reworks faction abilities

Conquest: First Blood’s October balance update reworks faction abilities
NewsMythscribe22 October 2026

Para Bellum’s first balance patch adjusts movement interactions, points and several faction rules.

Para Bellum has detailed the first balance patch for the current version of Conquest: First Blood. Its October designer diary describes a mix of rules clarifications, points changes and regiment adjustments intended to open more choices both when assembling a warband and during battle. Two general changes affect

movement. Press Forward becomes easier to use, while warriors can reposition away from Broken enemies without the previous restriction. The publisher also says it has reconsidered and reduced many command-option and additional-warrior costs. The faction changes reach beyond pricing. Hundred Kingdoms’ Honored Heraldry

can pass a banner within three inches rather than one. Nords gain Reckless Charge, granting Impact +1 when performing a subsequent March action. Dweghom retain a role in outnumbering while Broken and can become Inspired when using Combat Rally. Weaver Courts warriors can now plant seeds after killing an enemy, with a

limit of once per command-card activation. Sorcerer Kings receive a reduction to the Marid Apsara’s Confluence generation and some elemental-regiment price increases. Para Bellum links the full patch notes and updated faction documents for the exact wording players need at the table. Official source Image credit: Para

Bellum Games, official Conquest: First Blood promotional photograph.

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