3dSen PC and VR reach version 2.0 with new rendering and redesigned controls
Geod Studio has released version 2.0 of 3dSen PC and 3dSen VR, with separate October 30 announcements describing a shared interface overhaul and a new Retina rendering mode. The mode sculpts smoother surfaces within the voxel presentation, while visual settings add controls for reflections, shadows and world curvature.
Geod Studio has released version 2.0 of 3dSen PC and 3dSen VR, with separate October 30 announcements describing a shared interface overhaul and a new Retina rendering mode. The mode sculpts smoother surfaces within the voxel presentation, while visual settings add controls for reflections, shadows and world curvature.
The PC version gains native Apple Silicon support, a 64-bit Windows build and improvements to its native Linux version. The VR release moves to OpenXR and adds controller remapping and scene-scale controls. Returning players should review the new menu and control defaults; the developer says saved controller layouts
are retained. Image: Geod Studio, via official Steam store. Official image source.
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