Enchantment — Saga
World War Hulk
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The next red or green creature spell you cast this turn can be cast without paying its mana cost. II — Put three +1/+1 counters on target creature you control. III — Choose target creature you control. Until end of turn, double
its power and toughness and it gains trample.
From Magic: The Gathering.
Exact printings
- Marvel Super Heroes - #197 · rare · FOIL · EN
- Marvel Super Heroes - #304 · rare · FOIL · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6oauk57a47pb1hdd3m212b.