Enchantment
GO TO JAIL
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice this enchantment.
From Magic: The Gathering.
Exact printings
- Unsanctioned - #6 · common · NORMAL · EN
- Unstable - #8 · common · FOIL · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6o2nbn0nq7pb1hxdmb60qk.