Trap Card
Mathmech Induction
All Cyberse monsters you control gain 500 ATK. If you control a "Mathmech" monster: You can send this face-up card from the field to the GY, then target 1 card your opponent controls; destroy it. You can only use this effect of "Mathmech Induction" once per turn.
From Yu-Gi-Oh! Trading Card Game.
Exact printings
- Mystic Fighters - #MYFI-EN013 · Secret Rare · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6nqj82414qsb1iojvqhcm2.