Trap Card
Magical Musket - Last Stand
When your opponent activates a Spell/Trap Card while you control a "Magical Musket" monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Magical Musket - Last Stand" per turn.
From Yu-Gi-Oh! Trading Card Game.
Exact printings
- Spirit Warriors - #SPWA-EN028 · Secret Rare · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6nqbdm3u68sb1ioqlfcjoz.