Spell Card
Magical Citadel of Endymion
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. If a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card effect by removing a Spell Counter(s) from a card you control, you can remove that many
Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.
From Yu-Gi-Oh! Trading Card Game.
Exact printings
- Dark Saviors - #DASA-EN055 · Secret Rare · EN
- Spellcaster's Command Structure Deck - #SDSC-EN019 · Common · EN
- Structure Deck: Order of the Spellcasters - #SR08-EN024 · Common · EN
- OTS Tournament Pack 7 (POR) - #OP07-EN008 · Super Rare · EN
- OTS Tournament Pack 7 (POR) - #OP07-PT008 · Super Rare · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6nqb9y3u2qsb1ibb5ca793.