Trap Card
Iron Thunder
When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.
From Yu-Gi-Oh! Trading Card Game.
Exact printings
- 2025 Mega-Pack Tin - #MP25-EN058 · Prismatic Secret Rare · EN
- Phantom Nightmare - #PHNI-EN080 · Quarter Century Secret Rare · EN
- Rarity Collection 5 - #RA05-EN079 · Collector's Rare · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6nps7h3cy2sb1i2iizlbqp.