Trap Card
Fiendish Golem
Target 1 monster on the field with 2000 or more ATK; banish it (until the End Phase of the next turn), then if you activated this card while you controlled "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can Set 1 "Fiendish Chain" directly from your Deck or GY.
From Yu-Gi-Oh! Trading Card Game.
Exact printings
- Structure Deck: The Crimson King - #SDCK-EN032 · Common · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6nookx2dzesb1irhxwwnf8.