Spell Card
Double Wild
Target 1 Level 5 or lower monster you control; add 1 Level 10 monster from your Deck to your hand with the same original Type, then you can discard 1 card, and if you do, Special Summon 1 monster from your hand with that same Type, in Defense Position. You cannot Special Summon for the rest of this turn after this card
resolves, except monsters with that original Type. You can only activate 1 "Double Wild" per turn.
From Yu-Gi-Oh! Trading Card Game.
Exact printings
- Supreme Darkness - #SUDA-EN065 · Common · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6no3vp1wq8sb1ifryyl2ou.