Trap Card
Dinomorphia Sonic
When your opponent activates a Spell/Trap Card, while you control a "Dinomorphia" monster: Pay half your LP; negate the activation, and if you do, destroy that card, then, destroy 1 "Dinomorphia" monster you control. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can
banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Sonic" per turn.
From Yu-Gi-Oh! Trading Card Game.
Exact printings
- 25th Anniversary Tin: Dueling Heroes Mega Pack - #MP23-EN041 · Common · EN
- Battle of Chaos - #BACH-EN072 · Common · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6no0is1thqsb1ici0ca56n.