Trap Card
Cyber Network
Destroy this card during your 3rd Standby Phase after activation. Once per turn, if "Cyber Dragon" is on the field: You can banish 1 LIGHT Machine monster from your Deck. When this card is sent from the field to the GY: Special Summon as many of your banished LIGHT Machine monsters as possible, and if you do, destroy
all Spells and Traps you control. Monsters that were Special Summoned by this effect cannot activate their effects. You cannot conduct your Battle Phase the turn you activate this effect.
From Yu-Gi-Oh! Trading Card Game.
Exact printings
- Speed Duel GX: Duel Academy Box - #SGX1-ENG20 · Common · EN
- Legendary Dragon Decks - #LEDD-ENB20 · Common · EN
- Cyber Dragon Revolution Structure Deck - #SDCR-EN029 · Common · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6nnevw1az2sb1ix5lpkifc.