Creature — Sphinx Wizard
A-Master of Winds
Flying When Master of Winds enters, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.
From Magic: The Gathering.
Exact printings
- Zendikar Rising - #A-68 · rare · NORMAL · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6opr0eixuppb1h47wx5975.