Enchantment — Case
Case of the Lost Witness
When this Case enters, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card. To solve — You control a legendary Homunculus. Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.
From Magic: The Gathering.
Exact printings
- Alchemy: Murders at Karlov Manor - #4 · mythic · NORMAL · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6op6g0ihsvpb1h414e0bi3.