Artifact Creature — Myr Knight
Knighted Myr
{2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.
From Magic: The Gathering.
Exact printings
- Modern Horizons 2 - #17 · common · FOIL · EN
- Commander Masters - #36 · common · FOIL · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6onsl3hdf1pb1himveuvaa.