Sorcery
Take for a Ride
Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
From Magic: The Gathering.
Exact printings
- Outlaws of Thunder Junction - #148 · uncommon · FOIL · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6om449g3bdpb1hm7mv6c02.