Enchantment
Yet Another Night in Vegas
At the beginning of your upkeep, choose one that hasn't been chosen— • See the sights — Surveil 3. • Cause trouble — Target creature gets +1/+0 and gains menace until end of turn. • Get lost — Each player exiles a creature they control until this enchantment leaves the battlefield. • I'm fine! Let's go again! — All
modes reset and can be chosen again. You lose 5 life. • Go to bed — Sacrifice this enchantment.
From Magic: The Gathering.
Exact printings
- Unknown Event - #RB04g · rare · NORMAL · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6ofwp2bec1pb1hxqrvcisk.