Creature — Cat Angel
Angelic Cub
Whenever this creature becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it. As long as this creature has three or more +1/+1 counters on it, it has flying.
From Magic: The Gathering.
Exact printings
- Foundations Jumpstart - #163 · uncommon · NORMAL · EN
- Jumpstart 2022 - #2 · uncommon · NORMAL · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6obhed7swjpb1h99kijfes.