Instant
You Come to the Gnoll Camp
Choose one — • Intimidate Them — Up to two target creatures can't block this turn. • Fend Them Off — Target creature gets +3/+1 until end of turn.
From Magic: The Gathering.
Exact printings
- Adventures in the Forgotten Realms - #168 · common · FOIL · EN
- Alchemy Horizons: Baldur's Gate - #195 · common · NORMAL · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6o3msp1h7dpb1hsdd0avlo.