Trap Card
Vampire Domination
When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.
From Yu-Gi-Oh! Trading Card Game.
Exact printings
- Dark Saviors - #DASA-EN011 · Secret Rare · EN
- Ghosts From the Past: The 2nd Haunting - #GFP2-EN172 · Ultra Rare · EN
- 2019 Gold Sarcophagus Tin Mega Pack - #MP19-EN243 · Common · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6nttnl6rawsb1iyqxwx1m9.