Spell Card
Spell Chronicle
Activate this card by sending your entire hand to the GY; banish 5 Spells/Traps from your Deck. Each time your opponent activates a Spell Card, place 1 Chronicle Counter on this card when that Spell Card resolves. You can remove 2 Chronicle Counters from this card; your opponent chooses 1 card banished by this card's
effect for you to add to your hand. If this face-up card in the Spell & Trap Zone leaves the field: You take 500 damage for each card currently banished by this card's effect.
From Yu-Gi-Oh! Trading Card Game.
Exact printings
- Phantom Darkness - #PTDN-EN050 · Common · EN
- Structure Deck: Sacred Beasts - #SDSA-EN023 · Common · EN
Open the interactive version on https://mythscribe.cloud/app/tcg/cards/cms6nsuc85vc2sb1itnb10mre.